Microsoft

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Videos by: Microsoft

Mixer Interview of the Game Hyper Sentinel

3 weeks ago
In this video from day 2 of GDC 2018, Katie Stone Perez interviews Rob from Huey Games.

Episode 18 – Tackling maker spaces and hackathons with Xyla Foxlin

3 weeks ago
Colleen and Sonia reflect on an amazing Women’s History Month and International Women’s Day activities. Then, Colleen chats with Kate Sommer, the LocalLEVO Seattle leader and community manager about their monthly meetups. Sonia interviews Xyla Foxlin, the founder and CEO of Parihug and the host and producer of Beauty and the Bolt. Our hosts wrap […]

Building distributed applications with Akka.NET

3 weeks ago
In this episode, Aaron Stannard (@Aaronontheweb) comes on to talk about his open source project, Akka.NET. This is a toolkit and runtime for building highly concurrent, distributed, and fault tolerant event-driven applications on .NET and Mono. [01:35] – Implementations and uses of the actor model [03:13] – What is an actor? [10:04] – Actors in the cloud […]

Continuously Test, distribute and monitor your game with App Center – Theater Presentation

3 weeks ago
Watch this theater presentation with James White from day 3 of GDC 2018

Planning and building games using the full power of VSTS: Agile, CI & CD end-to-end demo

3 weeks ago
Watch this theater presentation from day 1 of GDC 2018 with Rogan Ferguson.

Your game, everywhere – PlayFab

3 weeks ago
Watch Brendan Vanous in this theater presentation on day 1 of GDC 2018.

Azure Container Instances for Multiplayer Gaming – Theater Presentation

3 weeks ago
Azure Container Instances allow you to host and run Docker images without the hassle of maintaining underlying servers or learning new orchestration concepts.  In this session, we will explore using Azure Container Instances, Event Grid and Azure Functions to host a scalable multiplayer backend, using the open source game OpenArena as an example, without any […]

Get massive promotion for minimal effort with Mixer – Theater presentation

3 weeks ago
Worry about getting discovered? In a sea of thousands of new games, streamers are the most cost effective way to rise above the noise. Learn how you can get your game featured by popular influencers. It’s easier than you think.

Microsoft Store: How You Can Reach Xbox One and Windows 10 users

3 weeks ago
Microsoft Store provides a channel for you to distribute your games globally to more than 600M devices running Windows 10.  Come see how Microsoft Store continues to evolve to be the place for customers to discover new games on Xbox One and Windows 10 devices and how we are enabling developers and publishers, like you, […]

Why Candy Crush on Windows 10 and in Microsoft Store

3 weeks ago
Join Alex von Roth from King, the makers of Candy Crush, as he explains why King releases their games on Windows 10 and in Microsoft Store.

Building Astroneer: Charting new and challenging courses

3 weeks ago
The barriers to game development have never been lower, but standing out in this crowded space has never been more difficult. Brendan Wilson, head of System Era Softworks, the studio behind Astroneer, talks about intentionally running towards, rather than away from, difficult challenges in game design, and how modern platform tools can help to focus […]

Debugging and Diagnostics of Durable Functions

3 weeks ago
Durable Functions is an extension that lets you create stateful workflows with code using Azure Functions. We’ve spoken about getting started with Durable Functions before in a previous episode, but there was still much more to discuss. So we invited Chris Gillum (@cgillum) back on the show, and this time he will be talking about debugging […]