Unity

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Videos by: Unity

2D World building w/ Tilemap & Cinemachine for 2D – Core Tilemap Concepts [2/8] Live 2017/22/08

3 months ago
Watch this video in context on the official Unity learn pages www.unity3d.com/learn/tutorials/topics/2d-game-creation/core-tilemap-concepts In this live session we will explore worldbuilding in 2D using Tilemap and 2D Cinemachine. Tilemap makes it fast and easy to create and iterate level design cycles right in Unity, so artists and designers can rapidly prototype when building 2D game worlds. […]

2D World building w/ Tilemap & Cinemachine for 2D – Introduction and Goals [1/8] Live 2017/22/08

3 months ago
Watch this video in context on the official Unity learn pages unity3d.com/learn/tutorials/topics/2d-game-creation/intro-2d-world-building-w-tilemap In this live session we will explore worldbuilding in 2D using Tilemap and 2D Cinemachine. Tilemap makes it fast and easy to create and iterate level design cycles right in Unity, so artists and designers can rapidly prototype when building 2D game worlds. […]

2D World building w/ Tilemap & Cinemachine for 2D – Tilemap Collider 2D [3/8] Live 2017/22/08

3 months ago
Watch this video in context on the official Unity learn pages www.unity3d.com/learn/tutorials/topics/2d-game-creation/tilemap-collider-2d-and-composite-collider-2d In this live session we will explore worldbuilding in 2D using Tilemap and 2D Cinemachine. Tilemap makes it fast and easy to create and iterate level design cycles right in Unity, so artists and designers can rapidly prototype when building 2D game worlds. […]

Using Cinemachine: Cinemachine 2D

3 months ago
Watch this video in context on the Unity Learn pages – unity3d.com/learn/tutorials/topics/2d-game-creation/cinemachine-2d Learn how to harness the power of Cinemachine’s powerful composition tools with an orthographic virtual camera in your 2D Project.

Made With Unity: ADAM – Behind the Scenes – Digital Cloth

3 months ago
Did you know that real-life clothing was used, digitized through photogrammetry, and then transformed into 3D objects to create the wardrobes in ADAM? Episode 1: www.youtube.com/watch?v=GXI0l3yqBrA Episode 2: www.youtube.com/watch?v=R8NeB10INDo Oats Website: Home Steam Page: store.steampowered.com/app/633030/Oats_Studios__Volume_1/ Twitter: www.twitter.com/oatsstudios/ Instagram: www.instagram.com/oatsstudios/ Facebook: www.facebook.com/oatsstudios Unity Website: unity.com/madewith/adam Twitter: twitter.com/unity3d Facebook: www.facebook.com/unity3d/ YouTube: www.youtube.com/user/Unity3D

Unite Austin 2017 – A Look Ahead: Resource Manager, Addressable Assets and Live Preview

3 months ago
Stephen Palmer, Paul Burslem, and Joseph Scheinberg (Unity Technologies). The Build Pipeline team previews new features that make working with dynamically loaded content simple and efficient, while drastically reducing programming time required to solve common problems around asset bundle building and loading. Also included is a demonstration of new workflows for fast on-device iteration and […]

Made With Unity: ADAM – Behind the Scenes – Photogrammetry

3 months ago
The power of photogrammetry and Unity allowed the environments in ADAM to come to life. Go behind-the-scenes with the Oats Studios team to see how it all came together. Episode 1: www.youtube.com/watch?v=GXI0l3yqBrA Episode 2: www.youtube.com/watch?v=R8NeB10INDo Oats Website: Home Steam Page: store.steampowered.com/app/633030/Oats_Studios__Volume_1/ Twitter: www.twitter.com/oatsstudios/ Instagram: www.instagram.com/oatsstudios/ Facebook: www.facebook.com/oatsstudios Unity Website: unity.com/madewith/adam Twitter: twitter.com/unity3d Facebook: www.facebook.com/unity3d/ YouTube: […]

Using Cinemachine: Post Processing

3 months ago
Watch this video in context on the official Unity learn pages – unity3d.com/learn/tutorials/topics/animation/using-cinemachine-post-processing With the addition of the post-processing stack, Cinemachine allows us to blend easily between different effects on our cameras, or in our scenes.

Using Cinemachine: Clear Shot

3 months ago
Watch this video in context on the official Unity learn pages – unity3d.com/learn/tutorials/topics/animation/using-cinemachine-clear-shot Cinemachine’s clear-shot feature allows us to dynamically cut between cameras in our scene as a tracked target is occluded.

Using Cinemachine: Track & Dolly

3 months ago
Watch this video in context on the official Unity learn pages – unity3d.com/learn/tutorials/topics/animation/using-cinemachine-track-dolly The Track and Dolly feature of Cinemachine gives us a more bespoke way to track targets in our scenes by setting paths for our virtual cameras move between.

Using Cinemachine: Getting Started

3 months ago
Watch this video in context on the official Unity learn pages – unity3d.com/learn/tutorials/topics/animation/using-cinemachine-getting-started Learn how we can use Cinemachine to keep a camera focused on a Transform and follow it as it moves around in our scene.

Using Cinemachine: Free Look

3 months ago
Watch this video in context on the official Unity learn pages – unity3d.com/learn/tutorials/topics/animation/using-cinemachine-free-look Cinemachine’s Free Look component allows us to create an orbital camera system with input from the player and maintain control of our camera’s composition at different stages of orbit.