Unreal Engine

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Videos by: Unreal Engine

SideFX Houdini UE4 Plugin | Developer Interview | Unreal Engine

1 day ago
Announce Post: forums.unrealengine.com/showthread.php?133203 Using Houdini with UE4? Curious about using Houdini’s tools with UE4? Interested in procedural generation, visual effects and modeling tools? Well then we have the stream for you! Luiz, Chris and Ben from SideFX were our guests and had a lot to show off with Houdini. Power Point Slides: cdn2.unrealengine.com/HostForForums%2F2017%2FEpicHoudiniTwitch2017_mp4-af1c3c56496e73d997a2f1df33db77c5851ec4c8.pptx Links From […]

Spline Importing – Training Stream

6 days ago
Announce Post: forums.unrealengine.com/showthread.php?133145 Alan Noon is back in action to talk about his techniques for getting the best results from exporting and importing splines from 3DSMax into UE4. Alan has created a custom exporting pipeline with some script and is going to walk through how it works and how you can do it yourself. If […]

Font Features: UI Font Outlines and UMG Blur Component – Unreal Livestream

1 week ago
Announce Post: forums.unrealengine.com/showthread.php?132915 Happy 2017! We’re welcoming back the Unreal Engine livestreams with a special feature with Matt Kuhlenschmidt. He’ll be on to show off the new UI Font Outlines available in 4.14 and also briefly talk about a new 4.15 update he’s working on. Plus we have a lot of news and spotlights to […]
A Year in Review with Tim Sweeney & The December #ue4Jam Winners – Unreal Livestream

A Year in Review with Tim Sweeney & The December #ue4Jam Winners – Unreal Livestream

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?131933 We’re wrapping up 2016 with one last Holiday livestream featuring Tim Sweeney. Tim talks about the year in review and all of the exciting things that Epic has accomplished since last year. Then Tim and Alexander announce and play the December ue4jam winning entries live! December UE4jam – forums.unrealengine.com/showthread.php?130014 FINALISTS Succubi in […]
Line and Shape Traces – Training Livestream

Line and Shape Traces – Training Livestream

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?131642 Ian and Alexander cover a number of ways available in Unreal Engine 4 to trace/ray cast. Tracing is an integral part of gaining information about the level, state of Actors, or even gettinga reference to an Actor at a location. Beyond this, traces that return everything they hit can be leveraged to […]
Child Actor Templates  – Unreal Livestream

Child Actor Templates – Unreal Livestream

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?131344 Zak Parrish is back on the stream to talk about the exciting new feature released in 4.14, Child Actor Templates. Using this new tool, Zak will explain how it will benefit your game’s development speed and make modularity simpler. Also, we’ll have special guest Jess Hider with us to help Alexander host. […]
World Position Offset Effects – Training Stream

World Position Offset Effects – Training Stream

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?130833 Alan Willard is taking over the stream to drop knowledge and provide guidance from the perspective of a tech artist. He demonstrates how to use world position offsets to create effects for “erasing” characters before deleting them. He also answers a series of questions from the live chat. [00:00:54] World Position Offset […]
The U-505 – brought to life at the Chicago Museum of Science and Industry with Unreal Engine.

The U-505 – brought to life at the Chicago Museum of Science and Industry with Unreal Engine.

4 weeks ago
Discover how the Chicago Museum of Science and Industry has brought a WWII German submarine to life for its visitors, with the help of developer Leviathan and Unreal Engine.
Unreal Engine Enterprise Show Reel – Winter 2016

Unreal Engine Enterprise Show Reel – Winter 2016

4 weeks ago
Unreal Engine powers high-quality visualizations, VR experiences and branded entertainment, crossing industries such as automotive, aviation, architecture, big data, consumer electronics, film, live performance and more.
4.14 Animation Features & December ue4jam Theme Announced – Unreal Livestream

4.14 Animation Features & December ue4jam Theme Announced – Unreal Livestream

1 month ago
Announce Post: forums.unrealengine.com/showthread.php?130734 Lina Halper was on the stream to once again show us all the latest and greatest animation tools. With the release of 4.14, animations have received new upgrades and an updated UI! Then, we kicked off the December UE4jam live by announcing the theme at the end of the stream. Download of […]
4.14 Rendering Features & November UE4jam Winners – Unreal Livestream

4.14 Rendering Features & November UE4jam Winners – Unreal Livestream

1 month ago
Announce Post: forums.unrealengine.com/showthread.php?130186 Daniel Wright joins us to delve into the new graphics tools from 4.14. With the Forward Renderer for VR and so much more that just came out, we’ll have plenty to discuss. Then, Daniel and Alexander announce the November UE4jam finalists and play their games! Come for the knowledge, stay for the […]
Tanks vs Zombies C++, Part 6 – Training Stream

Tanks vs Zombies C++, Part 6 – Training Stream

1 month ago
Announce Post: forums.unrealengine.com/showthread.php?130221 Lauren and Richard are back, and so are the tanks, and their natural enemy, zombies! Here, they introduce the ability for tanks and zombies to die, and with it, some common game functionality like respawns, extra lives, and (maybe) scoring. We’ll also be adding a few new sprites from Kenney.nl’s asset packs. […]