Videos

Play Billing Library 1.0

4 days ago
Google Play Billing Library 1.0 has been released to simplify billing, allowing you to focus your efforts on implementing logic specific to your app, such as displaying in-app products and purchasing items. This library includes several convenience classes and features for you to use when integrating your Android apps with the In-app Billing service. Starting […]

TextView: Now with Auto-Sizing

1 week ago
For the best user experience with text, material design recommends using a dynamic type instead of smaller type sizes or truncating larger-size text. With Android O and Support Lib 26, TextView gains a new property: autoSizeTextType, which allows the text to scale uniformly when working with dynamic content. You can fine tune the auto-size by […]

AdMob & Analytics FTW – AdMob Quick Tip #1

2 weeks ago
The only thing better than a getting free usage data about your app from Google analytics for Firebase is getting it with AdMob financial data baked right in. And the only thing better that tracking your ad performance with AdMob’s reporting capabilities is getting that plus usage data right in the AdMob UI. AdMob’s first […]

Using Fonts in Android

2 weeks ago
Android O and Support Library 26 introduce new ways of working with fonts. You can now bundle fonts as resources by adding the font file in the res/font folder and use it like any other asset in XML layouts, styles or programmatically via the Typeface. Instead of bundling your font files in the APK, you […]

Google Developers Agency Spotlight Presents: Mutual Mobile

2 weeks ago
Mutual Mobile is an emerging tech agency that develops breakthrough digital applications for a more connected world. For Mutual Mobile, a great product is an intersection between art, humanities, and technology. Check out what makes them proud of their job! In this video, learn more about their team, culture, the personality of their company, and […]

Android Developer Story: Reigns – Winner of the Google Play Indie Games Contest

2 weeks ago
Watch François Alliot, Game Developer and the winner of the Google Play Indie Games Contest in Europe discuss his experience of being an indie game developer and the story behind his hit game Reigns. Get the game from the Google Play store: goo.gl/mvQFnt Find out more about last year’s contest and stay tuned for news […]

Introduction to Android Things

2 weeks ago
Dave Smith (google.com/+DaveSmithDev) introduces the Android Things platform, the first version of Android supported by Google that enables developers to build their own production devices and maintain them at scale. Learn more about the Android Things SDK at developer.android.com/things and join our community at g.co/iotdev. Subscribe to the Android Developers channel here: goo.gl/vLYDU

GDD Europe ’17 Highlights

2 weeks ago
GDD Europe ’17 was packed full of great talks, codelabs, instructor lead courses, networking opportunities, and much more. If you missed the event, check out this recap. Also, we recorded all the sessions – you can find them here: goo.gl/6BFfHv Google Developer Days (GDD) are global events showcasing the latest developer products and platforms from […]

Notification Updates in Android Oreo

2 weeks ago
Notification Channels: goo.gl/2iyGTx Notification Badges: goo.gl/PxZ9tN Android Oreo introduces several key updates to notifications, including notification channels and notification badges. Notification channels are collections of associated notifications. Each notification has a channel, and users can set preferences for each notification channel via the app’s settings. Notification channels are especially important because they are required for […]

Modularizing Your App (GDD Europe ’17)

2 weeks ago
Modularizing your app helps you deliver the smallest APK to your users, which is critical for building instant apps and helpful for attacking emerging markets. Hear from Ben Weiss on how best to achieve this. Watch more Android talks at GDD Europe ’17 here: goo.gl/5uBFFR Check out the ‘All Sessions’ playlist for the rest of […]

Performance Tooling (GDD Europe ’17)

2 weeks ago
Perf matters, and this year Google Play and Android Studio have delivered all-new tools to help diagnose performance issues to keep your apps fast and smooth. In this video, hear from Wojtek Kaliciński all about Android performance tooling. Watch more Android talks at GDD Europe ’17 here: goo.gl/5uBFFR Check out the ‘All Sessions’ playlist for […]

Android Adaptive Icons

3 weeks ago
Adaptive icons, introduced in Android-O, are a new way to deliver your application’s icon which will be masked by user’s devices; making all of the icons on it more coherent. Developers supply separate foreground and background layers allowing devices to perform interesting visual presentations and animation. Providing an adaptive icon is straightforward and will help […]