Videos

The Developer Show (TL;DR 071)

4 weeks ago
Kotlin: goo.gl/KnZQA6 Android Instant Apps: goo.gl/ny4TiF Android Studio 3.0 Canary 1: goo.gl/koeALQ Google Play Console: goo.gl/hTjd4b Google Cloud TPUs: goo.gl/yQoomm TensorFlow Research Cloud: goo.gl/9eu23v Firebase: goo.gl/4tsu0y Google Assistant: goo.gl/dhFg2O Android Wear: goo.gl/jyVQUQ Android Things Developer Preview 4: goo.gl/QWZYTk Payments: goo.gl/MpptD7 The Developer Show is where you can stay up to date on all the latest […]

Indie Games Festival 2017 KR

1 month ago
On 22nd~23rd April, at Daehakro Hongik Art Center in Seoul, we hosted the finale event of the second Google Play Indie Games Festival 2017 which grew in scale: 63% increase in the submissions and 220% increase in public participations. The Top 20 finalists selected from nearly 404 submissions, showcased their games to an excited room […]

Android Fireside Chat (Google I/O ’17)

1 month ago
This session was an open Q&A between the audience (including an audience queried before the event) and the Android platform team, which included engineers from the Android framework, runtime, media, graphics, and other teams. A problem with the microphones caused some of the initial questions from the audience to be inaudible in the recording. These […]

Google I/O 2017 Highlights

1 month ago
Google I/O 2017, our annual developer conference, gathered 7,200+ developers from around the world at Shoreline Amphitheatre in Mountain View, CA. Attendees enjoyed a 3 day festival with technical Sessions, Office Hours, Codelabs, Sandbox Demos, App Reviews, an After Hours Block Party, and a Concert by LCD Soundsystem — making the best use of the […]

I/O ’17 Guide – That’s a Wrap

1 month ago
Follow our I/O Guide, Timothy Jordan, touring the venue and getting the inside scoop on #io17. In this segment, he goes over the highlights of the event and his favorite moments — marking the end of the event. That’s a wrap for 2017! All I/O Guide videos: g.co/io/guide More information about the event: events.google.com/io/ Keynote […]

Android TV: How to Engage More Users and Earn More Revenue (Google I/O ’17)

1 month ago
Learn about strategies and techniques for monetization and increasing engagement on Android TV. Hear how new features such as the Google Assistant, recommendations, subscriptions, and more can help seamlessly drive users to your app content, to help you build a happy and engaged user base. Watch more Android talks at I/O ’17 here: goo.gl/c0LWYl See […]

Android Wear UI Development Best Practice (Google I/O ’17)

1 month ago
We have made significant updates to the Android Wear UI framework since launch to best support Material Design for Android Wear. We will cover why we deprecated a number of UI classes, how we are integrating this with the Android mobile support library and what developers should use going forward. In addition, we will go […]

How to Enable Contextual App Experiences (Google I/O ’17)

1 month ago
It’s important to understand user context and their interactions with the world around them. Who or what they’re near can power magical user experiences. The Awareness and Nearby APIs enable your application to understand context and power contextual experiences. This session will provide you with an overview of these APIs, examples of some of the […]

Enterprise Mobility at Microsoft (IT Expert roundtable April 2017)

1 month ago
IT Showcase brought together IT experts from our Enterprise Mobility at Microsoft course to answer your questions about how Microsoft IT designs, deploys, and supports mobility at Microsoft. In this session, they discuss personal devices on the corporate network, Intune, mobile device management, Azure Active Directory, hybrid environments, Microsoft Teams, securing corporate resources, managing apps […]

Life is Great and Everything Will Be Ok, Kotlin is Here (Google I/O ’17)

1 month ago
Using Kotlin for Android development has grown in popularity over the past few years and is now officially supported by Google. If you are not already using Kotlin you might be wondering why and how to adopt it. In the first part of this talk, Jake will cover advancing the usage and design patterns of […]

Android Animations Spring to Life (Google I/O ’17)

1 month ago
Learn how to create richer, more dynamic animations for your applications. This session will cover a new physics-based animation library that provides a set of APIs for building animations that dynamically react to user input. Watch more Android talks at I/O ’17 here: goo.gl/c0LWYl See all the talks from Google I/O ’17 here: goo.gl/D0D4VE Subscribe […]

Android Sensors & Location: What’s New & Best Practices (Google I/O ’17)

1 month ago
Location services on Android empowers developers to create personalized and contextual experiences in their apps based on location information. In this session, we’ll show some best practices for using Android location services while optimizing for performance and user experience. You will also learn about background location limits in the Android O release as well as […]