Videos

Best Practices for Android Audio (Google I/O ’17)

1 month ago
Don’t believe the hype…high-performance audio on Android is possible. We’ll share tips and tricks you can apply immediately, and we’ll demonstrate real apps that use them. We’ll also show what’s new: a native API that is easier to develop against and with better performance options. Even if the new stuff we have added to the […]

Performance and Memory Improvements in Android Run Time (ART) (Google I/O ’17)

1 month ago
This talk presents recent improvements to the Android Runtime (ART). Topics include the new concurrent copying garbage collector (GC) based on read barriers, and improvements to the ahead-of-time (AOT) and just-in-time (JIT) compiler. The new GC reduces pause times and heap sizes compared to its predecessor. Improvements to the compiler include Class Hierarchy Analysis (CHA) […]

Best Practices to Improve Sign-In, Payments, and Forms in Your Apps (Google I/O ’17)

1 month ago
Getting through critical flows such as logins, payments, and other forms can be a huge challenge on mobile devices. In this talk, we’ll teach you how to take advantage of APIs like Android Autofill, Google Smart Lock, and Backup and Restore in your apps. We will explore making the following user flows easier for your […]

Boost User Retention with Behavioral Insights (Google I/O ’17)

1 month ago
Discover how developers are successfully applying behavioral economic principles and techniques inspired by games to create more engaging app experiences. In this session, we’ll tackle the basics of behavior change and best practices to reward and retain your users. You’ll also hear from the CEO of The Fabulous, an app that applies behavioral economic principles […]

What’s New in Notifications, Launcher Icons, and Shortcuts (Google I/O ’17)

1 month ago
Every user journey starts in the Android System UI, specifically the app launcher, lockscreen, and notification manager. We’ll have the SystemUI team here to talk about some new APIs and features coming to these parts of the system in the O release; we’ll go over strategies and patterns for integrating them into your app for […]

Getting Started with Kotlin

1 month ago
We have never added a new programming language to Android… until now! With Android Studio 3.0 we are officially supporting Kotlin for creating Android apps. Learn how to start a new project with the Kotlin language enabled or how to convert your existing classes using the Convert Java file to Kotlin refactoring. For more information […]

What’s New for Android TV (Google I/O ’17)

1 month ago
Developers will learn what’s new with Android TV, from recent system enhancements that help users quickly access relevant content, to an overview of new APIs for developers to build apps for Android TV. This session will cover new APIs, features and also upcoming platform enhancements. Watch more Android talks at I/O ’17 here: goo.gl/c0LWYl See […]

ExoPlayer: Flexible Media Playback for Android (Google I/O ’17)

1 month ago
ExoPlayer is an open source media playback library for Android. Used by thousands of applications, it enables great media experiences and can be customized to suit individual needs. Recent additions to the library have ranged from a new high level API to advanced features such as multi-period DASH support and spatial audio. In this talk […]

Architecture Components: Improve Your App’s Design

1 month ago
Check out the code labs: Lifecycle Architecture Components Codelab: goo.gl/OBkIfC Persistence Architecture Components Codelab: goo.gl/AMwWvx Check out the docs and samples: App Architecture Guide: goo.gl/j5Zztk Architecture Components docs: goo.gl/guDBdr Architecture Components samples: goo.gl/9AzUSz Build robust Android apps using the new architecture components. New classes and interfaces, such as ViewModel, LiveData and LifecycleObserver, make it easy […]

Android Studio 3.0 Canary 1

1 month ago
At Google I/O 2017, we’re announcing the first preview of Android Studio 3.0, available to download in the Canary channel. This update brings a ton of new features and improvements, including Kotlin support, Android O APIs, Java 8 language features, external APK debugging, Instant Apps modules and refactoring, unified profilers and more. Also learn about […]

How to use Android Push notifications – Bluemix Push Notifications

1 month ago
A complete guide for using Android push notifications available Bluemix Push Notifications Service.

Android Instant Apps: UX Best Practices

1 month ago
Marc Tobias Kunisch introduces UX best practices for Android Instant Apps. Instant Apps will make it much easier to make your app accessible to your users. My removing the installation step your users are just one tap away from using your functionality. To learn more visit: g.co/instantapps Subscribe to the Android channel: goo.gl/GEh1ds