Videos

Getting Started with Duality – Part 2

1 day ago
Fedja Adam, the creator of Duality, continues to walk us through basic principles of the engine. This episode will mainly focus on working with prefabs and walk through some more scripting principles. From the game logic side, we’ll add code so that the camera will follow the player ship while it moves and add the ability […]

ARM Tools Intergration in UE4 | News | Unreal Engine

2 days ago
Announce Post: forums.unrealengine.com/showthread.php?147584 Mali Graphics Debugger is a tool built to help you to optimize your graphics applications for mobile platforms. From UE4.15 onward, using Mali Graphics Debugger with your project is as easy as selecting an option in your project settings window. Be sure to read the ARM blog post Building an Unreal Engine […]

WAPG 6 SVG Animation Programming SMIL JavaScript CSS

3 days ago
Learn SVG animation techniques using animation elements(SMIL), JavaScript and CSS. Lesson Code: www.developphp.com/video/JavaScript/WAPG-6-SVG-Animation-Programming-SMIL-JavaScript-CSS

Baking Materials to Textures | Live Training | Unreal Engine

4 days ago
Announce post: forums.unrealengine.com/showthread.php?147444 In this live stream Sam Deiter is discussing how create 2D Textures of complex Materials using a number of different ways inside UE4. We will be using Blueprints & Render Targets, World Position Offset and the High Resolution Screenshot tool. Sam is also going to look at how to use the LOD […]

Designing With 2D Game Tools – Sorting Groups and Transparency Sort Axis [4/6] Live 2017/6/ 7

5 days ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/sorting-groups-and-transparency-sort-axis In this live training session we will learn a workflow for laying out a simple 2D scene using 2D sorting groups, sprite meshes and 9-Slice sprites introduced in Unity 5.6. We will use these tools to create a simple 2D game. In […]

Dauntless by Phoenix Labs | E3 2017 Developer Interview | Unreal Engine

7 days ago
Epic’s Daniel Kayser chats with Phoenix Labs’ Jesse Houston about Dauntless at E3 2017!

Moss by Polyarc | E3 2017 Developer Interview | Unreal Engine

1 week ago
Epic’s Daniel Kayser chats with Tam Armstrong from Polyarch about Moss during E3 2017!

Getting Started with Duality – Part 1

1 week ago
In this episode, Fedja Adam joins us to talk about Duality. Duality is an open-source modular 2D game engine that provides its own visual editor. It’s plugin based and written entirely in C#, making it highly extensible. To start, we will look at how you get up and running within minutes. Then we’ll explore some of the basic […]

PlayerUnknown’s Battlegrounds by Bluehole | E3 2017 Developer Interview | Unreal Engine

1 week ago
Epic’s Daniel Kayser chats with ‘PlayerUnknown’ Brendan Greene about PlayerUnknown’s Battlegrounds at E3 2017!

Crackdown 3 by Microsoft Studios | E3 2017 Developer Interview | Unreal Engine

1 week ago
Epic’s Daniel Kayser chats with Don Norbury from Microsoft Studio about Crackdown 3 during E3 2017!

Marvel vs Capcom: Infinite by Capcom | E3 2017 Developer Interview | Unreal Engine

1 week ago
Mike Evans from Capcom joins Epic’s Daniel Kayser to discuss Marvel vs Capcom: Infinite at E3 2017!

Episode 25: Unity Game Development with Visual Studio for Mac with Jb Evain

1 week ago
This week, James is joined by friend of the show Jb Evain, Developer Lead of Visual Studio Tools for Unity, who introduces us to developing games with Unity and Visual Studio for Mac.Unity is a game creation environment you can use to create high quality cross-platform games for all the major platforms: mobiles, desktops, consoles, AR […]