Videos

Great Things Happen with Unreal Studio and SketchUp | Webinar | Unreal Engine

Great Things Happen with Unreal Studio and SketchUp | Webinar | Unreal Engine

2 weeks ago
Explore the exciting creative potential of combining the power of Unreal Studio with the intuitive flexibility of SketchUp for real-time design in Unreal Engine. Learn more and download Unreal at www.UnrealEngine.com
Android Developer Story: Ufoto achieve global success with Google Play & Android (Go edition)

Android Developer Story: Ufoto achieve global success with Google Play & Android (Go edition)

4 weeks ago
Chinese developer Ufoto, started in 2016, and since has published several ‘selfie’ and social sharing apps into the global market. Their latest app Sweet Snap, focuses on animated stickers and short videos with special effects. Discover how Ufoto successfully launched their app with Google Play and Android Go to reach global markets, and increased Sweet […]

Beat Boxers by Brigham Young University | E3 2018 Developer Interview | Unreal Engine

1 month ago
We congratulate BYU on earning top honors in the E3 2018 College Game Competition while learning more about the UE4-powered brawler/rhythm game Beat Boxers. For more, visit: www.unrealengine.com

Gaming and Disability Boot Camp 2018: Making Forza More Inclusive and Accessible

1 month ago
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren’t about compliance, but solving the actual challenges that gamers with disabilities face. In this talk, Bill Giese and Jon Knoles of Turn 10 Studios discuss their experience working on accessibility in the Forza franchise.

Made with Unity Games for Mobile – Unite Berlin

1 month ago
Did you know that more than 50% of all newly released mobile games are made with Unity? More info: unity.com/solutions/mobile

Gaming and Accessibility Boot Camp: Why Subtitles Matter More Than You Think

1 month ago
The Gaming and Disability Boot Camp strives to teach inclusive design and accessibility principles that aren’t about compliance, but solving the actual challenges that gamers with disabilities face. In this talk, accessibility advocate Chris Robinson talks about his experiences. 

Rune by Human Head Studios | E3 2018 Developer Interview | Unreal Engine

1 month ago
We caught up with Chris Rhinehart of Human Head Studios to discuss the UE4-powered Rune as players gather their clan to slay rival Vikings, slaughter monsters and mold themselves into the most feared Viking of Midgard. For more, visit: www.unrealengine.com Home

Asia Indie Games Accelerator, Firebase Unity Solutions, & more! TL;DR 118

1 month ago
Indie Games Accelerator in Asia → bit.ly/2KM79mS New GitHub repo: Using Firebase to add cloud-based features to games built on Unity → bit.ly/2lSJfbk Announcing MongoDB Atlas free tier on GCP → bit.ly/2Ksnaiw Transfer Appliance, now generally available in U.S. → bit.ly/2Ktl2ay BigQuery in June: a new data type, new data import formats, and finer cost […]

New Prefab Workflows 3/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group

1 month ago
Learn more and try the preview build: ole.unity.com/newprefabs Improved workflow The new Prefab workflows, which are now available as previews, allow you to split up scenes and Prefabs on a granular level. This gives you greater flexibility, increases your productivity and enables you to work confidently without worrying about making time-consuming errors. The improvements are […]

New Prefab Workflows 4/4: 2D Level Design With Tilemap and Nested Prefabs Unity Online User Group

1 month ago
Learn more and try the preview build: ole.unity.com/newprefabs Improved workflow The new Prefab workflows, which are now available as previews, allow you to split up scenes and Prefabs on a granular level. This gives you greater flexibility, increases your productivity and enables you to work confidently without worrying about making time-consuming errors. The improvements are […]

Insurgency: Sandstorm by New World Interactive | E3 2018 Developer Interview | Unreal Engine

2 months ago
Take cover! We’ve hit up the Focus Home Interactive booth at E3 2018 to chat with New World Interactive about all of the improvements we can look forward to in Insurgency: Sandstorm. For more, visit: www.unrealengine.com www.insurgency-sandstorm.com/

Vigor by Bohemia Interactive | E3 2018 Developer Interview | Unreal Engine

2 months ago
We caught up with the team behind the newly-announced Vigor to find out more about the cut-throat 3rd person multiplayer experience where players take risks to progress. For more, visit: www.unrealengine.com vigorgame.com/