Videos

Innovation Tour with HP Chief Technologist Mike Nash

4 days ago
HP’s Mike Nash, Chief Technologist and VP of Portfolio and Strategy gives us an insiders tour through their latest device innovations. We’ll see their new privacy-focused Elitebook 2-in-1s, the new premium Spectre laptops as well as their new AiO PCs. Perhaps most fascinating is the Sprout PC Pro which combines an all-in-one desktop with a 3d […]

Eric Mellino – A .NET Core Game Engine and CrazyCore

4 days ago
This week we chat with Eric Mellino about his .NET Core game engine, and the game he built: CrazyCore! Watch a walk through and demo on Linux where we edit a level.  Eric’s open source projects: github.com/mellinoe/CrazyCore github.com/mellinoe/ImGui.NET github.com/mellinoe/Veldrid Note: To see the actual graphics you should play the game! Alas, our screen capture recording […]

The World’s First Video Projection System Designed for Immersive PC Gaming From Razer

2 weeks ago
Introducing Project Ariana. This exciting project takes Razer Chroma to whole new dimension. Project Ariana is a cutting-edge video projector which uses an ultra-wide fish eye lens and advanced processing capabilities to take your game beyond your setup, extending it to your entire room. Project Ariana is the only projector that automatically adapts the projection […]

4.15 Animation Updates Preview | Feature Highlight | Unreal Engine

2 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?136333 Tons of new animation features and improvements have gone into 4.15, so we have Sr Animation Engineer Lina Halper back on to talk about what all she has been up to. In this stream, Lina will be explaining the new Sequencer Animation Blending, Pose Snapshotting, Linking Curves to Bones, and much more! […]

Controlling Particles Via Script – Particle Launcher [2/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/particle-launcher In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Introduction and Session Goals [1/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/introduction-and-session-goals In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Particle Collisions and Scripting [5/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/particle-collisions-and-scripting In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Particle Launcher Script [4/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/particlelauncher-script In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Particle Collisions [3/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/particle-collision In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Drawing Decals with Particles [7/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/drawing-decals-particles In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Random Particle Colors [6/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/random-particle-colors In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Droplet Decals [10/11] Live 2017/2/8

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/droplet-decals In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.