Videos

Microsoft & Human Interact: Players control the narrative in Starship Commander

2 weeks ago
Human Interact is using Microsoft Cognitive Services for Starship Commander, an interactive virtual reality science fiction game that gives players control over the narrative using real conversation. Because Human Interact uses invented words and place names, the company utilized the Custom Speech Service by Microsoft Cognitive Services, creating a custom script so that characters in […]

Getting Started with AI | Live Training | Unreal Engine

2 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?135116 Mieszko Zilenski is back in action with Alexander to talk about how to get set up in UE4 with basic gameplay AI. We will be covering how to set up AI Controllers to properly handle your Behavior Trees and then set up a small interaction between AI. This will be 100% in […]

The Developer Show (TL;DR 056)

3 weeks ago
Android Nougat 7.1.2: goo.gl/Tuf27g Engaging users during major events: goo.gl/DQkBqn Indonesia Games Contest: goo.gl/oiM7kL Open-Sourcing Google Earth Enterprise: goo.gl/EkFawU Facilitating the discovery of public datasets: goo.gl/RlyUUg Customize your Firebase Test Lab Robo tests: goo.gl/0hBLcu Eclipse plugin for App Engine: goo.gl/rf28h1 Highlights: Android Nougat 7.1.2, Indonesia Games Contest, and open-sourcing Google Earth Enterprise The Developer Show […]

Visual Effects With Particle Systems – Flame Particles Overview [2/8] Live 2017/1/23 –

3 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/flame-particles-overview In this Live Training Session, we will look at creating visual effects for games using Particle Systems. The techniques we will learn include using trail effects, adding noise to Particle Systems and creating particles which shed light on the scene. We will […]

Visual Effects With Particle Systems – Overview and Goals [1/8] Live 2017/1/23 –

3 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/introduction-and-goals In this Live Training Session, we will look at creating visual effects for games using Particle Systems. The techniques we will learn include using trail effects, adding noise to Particle Systems and creating particles which shed light on the scene. We will […]

Visual Effects With Particle Systems – Adding Movement To Particles w/ Noise [4/8] Live 2017/1/23 –

3 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/adding-movement-particles-noise In this Live Training Session, we will look at creating visual effects for games using Particle Systems. The techniques we will learn include using trail effects, adding noise to Particle Systems and creating particles which shed light on the scene. We will […]

Visual Effects With Particle Systems – Particle Emission and Color [3/8] Live 2017/1/23 –

3 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/particle-emission-and-color In this Live Training Session, we will look at creating visual effects for games using Particle Systems. The techniques we will learn include using trail effects, adding noise to Particle Systems and creating particles which shed light on the scene. We will […]

Visual Effects With Particle Systems – Creating The Ember Particles [5/8] Live 2017/1/23 –

3 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/creating-ember-particles In this Live Training Session, we will look at creating visual effects for games using Particle Systems. The techniques we will learn include using trail effects, adding noise to Particle Systems and creating particles which shed light on the scene. We will […]

4.15 Preview | Release Preview | Unreal Engine

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?134922 4.15 Preview 1 is now available on the launcher! That means it’s time break out the notes and talk about all the hot new features and fixes coming to the new build. Michael Noland is joining us for the stream to give us a developer’s explanation of the updates. Remember this is […]

Lighting Techniques and Guides | Training Stream | Unreal Engine

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?134388 Download for Tim’s project available in the above link. Rendering a beautiful scene takes no time at all in UE4, but it helps to have a little guidance. On this stream, Tim Hobson joins us to talk about his techniques, tips and tricks to getting your levels looking sharp. If you haven’t […]

CS Discoveries: Velocity block in Game Lab

3 weeks ago
This video introduces the Velocity block in Game Lab to help you move your sprites on the screen with fewer steps. Start learning at code.org/ Stay in touch with us! • on Twitter twitter.com/codeorg • on Facebook www.facebook.com/Code.org • on Instagram instagram.com/codeorg • on Tumblr blog.code.org • on LinkedIn www.linkedin.com/company/code-org • on Google+ google.com/+codeorg

The Developer Show (TL;DR 055)

4 weeks ago
Word-Sense Disambiguation: goo.gl/BZJwfr Wallapop: goo.gl/CuqUf5 Peak and Soundcloud: goo.gl/CdfLVW Southeast Asian indie game developers: goo.gl/Qap6rn Google Cloud Audit Logging: goo.gl/K8867c New York City Datasets: goo.gl/7qJ9FT Getting started with BigQuery: goo.gl/44lZxP Welcoming Fabric to Google: goo.gl/m1kL86 Highlights: Welcoming Fabric to Google, getting started with BigQuery, and Peak and Soundcloud The Developer Show is where you can […]