Videos

Pluggable AI With Scriptable Objects – Intro and Goals [1/10] Live 2017/3/08

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/navigation/intro-and-session-goals In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.

Pluggable AI With Scriptable Objects – Attack Action [8/10] Live 2017/3/08

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/ In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.

Pluggable AI With Scriptable Objects – Chasing Until Target Is Dead [7/10] Live 2017/3/08

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/ In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.

Pluggable AI With Scriptable Objects – Transitions Between States [6/10] Live 2017/3/08

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/topics/navigation/transitions-between-states In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.

Pluggable AI With Scriptable Objects – Decisions and Looking [5/10] Live 2017/3/08

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/navigation/decisions-and-looking In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.

Pluggable AI With Scriptable Objects – Questions and Answers [10/10] Live 2017/3/08

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/navigation/questions-and-answers In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.

Pluggable AI With Scriptable Objects – Scan Decision [9/10] Live 2017/3/08

2 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/topics/navigation/scan-decision In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.

Introducing the Robo Recall Mod Kit | Feature Highlight | Unreal Engine

2 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?138928 Sr. Community Manager Chance Ivey joins Community Manager Alexander Paschall to provide details on the Robo Recall Mod Kit! Make new weapons, enemies, maps and players for Robo Recall today with the UE4-powered toolset. Download Unreal Engine 4 and the Robo Recall Mod Kit from unrealengine.com [00:00:00] Intro [00:00:31] News [00:14:07] Community […]

TWC9: Xbox Dev for Everyone, Game Pass, Windows Mixed Reality and more…

3 weeks ago
This week on Channel 9, Nikola and guest host David Catuhe discuss the week’s top developer news, including; [00:31] twitter.com/deltakosh, Microsoft Edge helps you organize your web, www.babylonjs.com/#, www.vorlonjs.io/, UWP Community Toolkit [01:50] New Investments For Xbox Developers And Gamers Kick Off GDC 2017 [Major Nelson] [02:10] MonoGame and the Xbox Live Creators Program [Tom […]

The Developer Show (TL;DR 060)

3 weeks ago
Game Developer Conference 2017: goo.gl/qPH1F0 Firebase for Unity and C++: goo.gl/MrbHwL Google Play Developer Console: goo.gl/K8nnh6 Preprocessing for Machine Learning: goo.gl/8dtiom Intel Skylake on Google Cloud Platform: goo.gl/VnGPfE Highlights: Firebase for Unity, preprocessing for Machine Learning, and Intel Skylake on GCP The Developer Show is where you can stay up to date on all the […]

Unity GDC 2017 Keynote – Timeline and Cinemachine Demo, Baobab Studios, David Helgason [6/6]

3 weeks ago
The final part of the Unity GDC 2017 Keynote has a great demo of Cinemachine and Timeline using assets from the beautiful Ghost of a Tale, followed by VR movie makers Baobab Studios and David Helgason.

Unity GDC 2017 Keynote – Unity 2017, Future of Graphics, Empowering Artists [5/6]

3 weeks ago
Watch Joachim Ante talk about the new scriptable render pipeline, improved efficiency and much more in the fifth part of the Unity GDC 2017 Keynote.