Videos

Basics of Unity

2 weeks ago
In this episode we will take a look at the basics of using Unity while setting up the scene that we will be working with for the next several episodes. We will discuss the basics of the UI, general terms such as "game object" and  "component" and give a brief introduction into materials. We’ll wrap up by […]
A Year in Review with Tim Sweeney & The December #ue4Jam Winners – Unreal Livestream

A Year in Review with Tim Sweeney & The December #ue4Jam Winners – Unreal Livestream

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?131933 We’re wrapping up 2016 with one last Holiday livestream featuring Tim Sweeney. Tim talks about the year in review and all of the exciting things that Epic has accomplished since last year. Then Tim and Alexander announce and play the December ue4jam winning entries live! December UE4jam – forums.unrealengine.com/showthread.php?130014 FINALISTS Succubi in […]
Child Actor Templates  – Unreal Livestream

Child Actor Templates – Unreal Livestream

3 weeks ago
Announce Post: forums.unrealengine.com/showthread.php?131344 Zak Parrish is back on the stream to talk about the exciting new feature released in 4.14, Child Actor Templates. Using this new tool, Zak will explain how it will benefit your game’s development speed and make modularity simpler. Also, we’ll have special guest Jess Hider with us to help Alexander host. […]
Flappy Bird Style – Animating The Bird [4/10] Live 2016/12/19

Flappy Bird Style – Animating The Bird [4/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/animating-bird In this beginner friendly live training we will look at creating a simple 2D Flappy Bird style game. We’ll cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – The Bird Script [3/10] Live 2016/12/19

Flappy Bird Style – The Bird Script [3/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/bird-script In this beginner-friendly live training, we will look at creating a simple 2D Flappy Bird style game. We will cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – Adding Sprites [2/10] Live 2016/12/19

Flappy Bird Style – Adding Sprites [2/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/adding-sprites In this beginner-friendly live training, we will look at creating a simple 2D Flappy Bird style game. We will cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – Project Goals [1/10] Live 2016/12/19

Flappy Bird Style – Project Goals [1/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/project-goals In this beginner-friendly live training, we will look at creating a simple 2D Flappy Bird style game. We will cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – Adding Column Obstacles [8/10] Live 2016/12/19

Flappy Bird Style – Adding Column Obstacles [8/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/adding-column-obstacles In this beginner-friendly live training, we will look at creating a simple 2D Flappy Bird style game. We will cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – Scrolling Repeating Background UI [7/10] Live 2016/12/19

Flappy Bird Style – Scrolling Repeating Background UI [7/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/scrolling-repeating-backgrounds In this beginner-friendly live training, we will look at creating a simple 2D Flappy Bird style game. We will cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – Adding The Game Controller [6/10] Live 2016/12/19

Flappy Bird Style – Adding The Game Controller [6/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/adding-game-controller In this beginner-friendly live training, we will look at creating a simple 2D Flappy Bird style game. We will cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – Score and Game Over UI [5/10] Live 2016/12/19

Flappy Bird Style – Score and Game Over UI [5/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/score-and-gameover-ui-setup In this beginner friendly live training we will look at creating a simple 2D Flappy Bird style game. We’ll cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.
Flappy Bird Style – Recycling Obstacles With Object Pooling [9/10] Live 2016/12/19

Flappy Bird Style – Recycling Obstacles With Object Pooling [9/10] Live 2016/12/19

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/2d-game-creation/recycling-obstacles-object-pooling In this beginner-friendly live training, we will look at creating a simple 2D Flappy Bird style game. We will cover best practices for infinite or endless games, basic object pooling and creating cartoon physics effects.