Videos

Controlling Particles Via Script – Introduction and Session Goals [1/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/introduction-and-session-goals In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Particle Collisions [3/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/particle-collision In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Particle Collisions and Scripting [5/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/particle-collisions-and-scripting In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Particle Launcher Script [4/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/particlelauncher-script In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Drawing Decals with Particles [7/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/drawing-decals-particles In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Random Particle Colors [6/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/random-particle-colors In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Droplet Decals [10/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/droplet-decals In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Displaying Particles Via Script [9/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/display-particles-script In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Collecting Particle Information For Display [8/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/collecting-particle-information-display In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Controlling Particles Via Script – Questions and Answers [11/11] Live 2017/2/8

1 month ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/scripting/questions-and-answers?playlist=17117 In this live training session you will learn how to control particle systems at runtime via script, how to use collision messages from particles to drive gameplay and how to render decal style effects using particles.

Creating Semi Procedural Materials | Live Training | Unreal Engine

1 month ago
Announce Post: forums.unrealengine.com/showthread.php?135870 Project Assets: forums.unrealengine.com/showthread.php?136096 Ryan Brucks has a whole new project to show all of the material editor fans out there. Run through some examples with Ryan as he makes modifiable materials that can be used for many purposes. Then he’s showing how to bake them out and how you can use a […]

Episode 81: C++ Game Development at Ubisoft with Nicolas Fleury

1 month ago
Episode 81 of CppCast is live! In this episode Rob and Jason are joined by Nicolas Fleury, Technical Architect at Ubisoft Montreal, to talk about the development and performance tuning techniques used at Ubisoft on games like Rainbow Six Siege. Full show notes available at: cppcast.com/2016/12/nicolas-fleury/