Videos

Unite Europe 2017 Highlight Reel

4 weeks ago
A huge thank you to our wonderful community and partners for making this such a special Unite in Amsterdam! We hope to see you again next year! unite.unity.com/

Meet the Unity Helsinki Team

4 weeks ago
Meet the crew working at our office in Helsinki, Finland. If you have a high tolerance for bad jokes, passion towards software development and you like dogs, then you’re most likely to fit in well. In Helsinki we have our hands deep in Unity Ads, Everyplay and the mysterious Project X. Take a look at […]

Outstanding Gameplay | Unreal E3 Awards by GamesBeat

4 weeks ago
OUTSTANDING GAMEPLAY- This award is given to the game that offers the most fun experience overall. Nominees will be equally as intuitive as they are innovative while providing players with a sense of wonder and enjoyment. This is a game that will move hardware units — be it VR headsets or consoles — right off […]

Writing Your First Shader In Unity – The Vertex Function [4/8] Live 2017/6/21

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/vertex-function In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. In this episode we will explain the purpose of the vertex function in an Unlit shader.

Writing Your First Shader In Unity – Anatomy Of An Unlit Shader [3/8] Live 2017/6/21

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/anatomy-unlit-shader In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. In this episode we will learn the basic structure of an unlit shader and how it […]

Writing Your First Shader In Unity – Displacing Vertices and Clipping Pixels [7/8] Live 2017/6/21

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/displacing-vertices-and-clipping-pixels In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. In this episode we will learn how to discard certain pixels in the vertex function for […]

Writing Your First Shader In Unity – Making A Transparent Shader [6/8] Live 2017/6/21

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/making-transparent-shader In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. In this episode we will make our shader transparent and look at the purpose of the […]

Writing Your First Shader In Unity – The Fragment Function and Color Tint [5/8] Live 2017/6/21

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/fragment-function-and-color-tint In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. In this episode we will explain the purpose of the fragment function in an Unlit shader […]

Writing Your First Shader In Unity – Questions and Answers [8/8] Live 2017/6/21

4 weeks ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/questions-and-answers-0 In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. In this episode we will answer questions from the live stream chat.

Best Hook | Unreal E3 Awards by GamesBeat

4 weeks ago
BEST HOOK – This award is given to the game that features the most compelling mechanics or intuitive design. Nominees will make us consider the possibilities of interactive entertainment and inspire others to think about the medium from a new perspective. With nearly 90 Unreal Engine-powered games at E3 2017, the team at GamesBeat stayed […]

Unity Without Borders

4 weeks ago
Unity Without Borders is a sponsorship program that supports developers who, due to US travel and immigration restrictions, are not able to move freely and attend industry events. Unity will be providing assistance with the Schengen visa process, a round-trip airline ticket to Amsterdam, four nights of hotel accommodation, per diem, and of course a […]

Gunheart by Drifter Entertainment | E3 2017 Developer Interview

4 weeks ago
Drifter Entertainment’s Ray Davis discusses the newly-announced VR title Gunheart with Epic’s Daniel Kayser during E3 2017.