Videos

Media Player #3

3 weeks ago
In Media Player #3 Paul Lewis takes you through the code for some of the colour prototypes he is building for his media player. Subscribe to the Chrome Developers Channel: goo.gl/LLLNvf Check out the playlist: goo.gl/cbQTWK

Google Developers Agency Spotlight Presents: CognitiveClouds

3 weeks ago
Cognitive Clouds: www.cognitiveclouds.com/ Google Developers Agency Program: developers.google.com/agency/ CognitiveClouds strives to build scalable web and mobile products, taking client sketches and transforming them into complete software solutions. Since becoming a certified agency as part of the Google Developer Agency Program, CognitiveClouds have had access to Firebase and Google Cloud, as they look for alternatives to […]

Getting Started with the IMA SDK for HTML5

3 weeks ago
Shawn Busolits walks you through a basic implementation of the IMA SDK for HTML5. The IMA SDK for HTML5 allows you to display inline video and overlay ads on web video content. When we’re done, you’ll have a simple web page that plays video ads and a content video. Documentation: developers.google.com/interactive-media-ads/docs/sdks/html5/ Sample code: goo.gl/n1Qhtu Forum: […]

The Developer Show (TL;DR 056)

3 weeks ago
Android Nougat 7.1.2: goo.gl/Tuf27g Engaging users during major events: goo.gl/DQkBqn Indonesia Games Contest: goo.gl/oiM7kL Open-Sourcing Google Earth Enterprise: goo.gl/EkFawU Facilitating the discovery of public datasets: goo.gl/RlyUUg Customize your Firebase Test Lab Robo tests: goo.gl/0hBLcu Eclipse plugin for App Engine: goo.gl/rf28h1 Highlights: Android Nougat 7.1.2, Indonesia Games Contest, and open-sourcing Google Earth Enterprise The Developer Show […]

Media Player #2

4 weeks ago
In Developer Diary Media Player #Day2 Paul talks about video formats, focusing on how to do video playback on the web. Subscribe to the Chrome Developers Channel: goo.gl/LLLNvf Check out the playlist: goo.gl/cbQTWK

Media Player #1

4 weeks ago
Paul Lewis is back with Developer Diary! This season he is building a media player from scratch. In this episode he takes you through the design for desktop and phone. To keep up to date with Developer Diary: Subscribe to the Chrome Developers Channel: goo.gl/LLLNvf Check out the playlist: goo.gl/cbQTWK

WebRTC Use Cases (Kranky Geek WebRTC Brazil 2016)

4 weeks ago
WebRTC is changing the way we should look at communications. We are moving from a world where communication is treated as a service on its own to one where communication is but a feature in other services. In this session, Tsahi explains how is WebRTC contributing to this shift, bringing examples from real applications that […]

Debugging Tools and Techniques for WebRTC (Kranky Geek WebRTC Brazil 2016)

4 weeks ago
It is less about squashing bugs but more about answering the question “what happened” that a nasty product manager or customer support person is going to ask you. Key Topics: Tools Process & methodology, Walkthrough of some examples

WebRTC Update (Kranky Geek WebRTC Brazil 2016)

4 weeks ago
Google’s WebRTC team always has interesting information to share on what they’re working on to improve WebRTC and things they’ve already done that you may not be aware of. Don’t miss this important session of the day!

Servers for WebRTC: It is not all Peer to Peer (Kranky Geek WebRTC Brazil 2016)

4 weeks ago
While WebRTC is largely a peer-to-peer technology, it does still require servers to help signal the initial connection, navigate NATs, and to support advanced calling scenarios. Chad will review the basics of what is needed for a WebRTC signaling server, how WebRTC’s Interactive Connectivity Establishment (ICE) process works with STUN and TURN servers, review media […]

How to Build an End-to-End WebRTC Service (Kranky Geek WebRTC Brazil 2016)

4 weeks ago
When you develop the signaling component for your WebRTC product there are certain pitfalls you may want to factor in in advance. Especially if you are about to conquer the world with your service. In this session, Daniel will explain a few of the tricks and optimizations Google used when rolling out Duo to make […]

Making Sure Every Call Works (Kranky Geek WebRTC Brazil 2016)

4 weeks ago
Nothing is worse than finding out you are losing potential users because they can’t connect on their first try. Microphone, camera, and connectivity issues can stop your users cold before they even make a call. In this session we will explore how to make sure calls work before the user tries and how to leverage […]