Videos

Google Closure Library – Nintendo Game Development

Google Closure Library – Nintendo Game Development

4 years ago
Before we start writing our 2D game engine in JavaScript for the Nintendo Wii U, I need to explain how to use the closure library. This tutorial shows you how to use Google Closure Library, which makes jQuery, MooTools, Dojo, and other JavaScript libraries and frameworks look like… Q-Basic compared to C++. The first step […]
Google Closure Tools – Nintendo Game Development

Google Closure Tools – Nintendo Game Development

4 years ago
You can write 2D games for the Nintendo Wii U using their Web Framework with whatever tools you like. As long as your codebase ends up being valid WebKit HTML5 and JavaScript, your game will run and play just fine. However, in order to be more efficient and agile both in terms of development, testing, […]
Git Code Reposity – Nintendo Game Development

Git Code Reposity – Nintendo Game Development

4 years ago
Learning 2D game development for the Nintendo Wii U can be a bit hard, even though we mostly use HTML5 and JavaScript. For this reason, I’m saving all of the code for the games and the RokkoJS game engine that I write in these tutorials in an open-source git repository, hosted at GitHub. Feel free […]
Agile & Pivotal Tracker – Nintendo Game Development

Agile & Pivotal Tracker – Nintendo Game Development

4 years ago
Writing your own Nintendo video games in JavaScript is not a trivial exercise. If you’ve ever done any 2D game development before, you will know that being organized is key, and having a clear list of goals and objectives is indispensable (if you want to succeed, of course). Any good software engineer or programmer knows […]
HTML5 & Tools – Nintendo Game Development

HTML5 & Tools – Nintendo Game Development

4 years ago
In this tutorial series I’ll use the following tools as I develop the game engine, along with my first game for the Nintendo Wii U system: 1. Knowledge of HTML5 2. An awesome IDE 3. Google Closure Tools 4. Git 5. Pivotal Tracker
Writing a Game Engine – Nintendo Game Development

Writing a Game Engine – Nintendo Game Development

4 years ago
Before writing the actual game, I’ll be writing a custom JavaScript game engine from scratch. Why develop a game engine instead of using an existing one like Game Maker, Crafty.js, Quintus, etc.?! Mostly because I want to code everything! And if you’re like me, you probably want to learn everything you can about how to […]
Nintendo Web Framework – Nintendo Game Development

Nintendo Web Framework – Nintendo Game Development

4 years ago
Learn how to develop your own games for the Nintendo Wii U! “The Nintendo Web Framework is a development environment based on WebKit technologies, supporting application development on the Wii U system using HTML5, JavaScript, and CSS. It also supports the Wii U GamePad controller, Wii Remote controllers, and JavaScript extensions such as video playback.” […]
Bootstrap 3 Tutorials – #6 – Modals (Popup Boxes)

Bootstrap 3 Tutorials – #6 – Modals (Popup Boxes)

4 years ago
In this Bootstrap 3 Tutorial, we will be creating a popup modal which can display text, images, videos or any other HTML element. Bootstrap: getbootstrap.com Code: www.coders-guide.com/watch?v=56 Website: coders-guide.com Twitter: twitter.com/coders_guide Facebook: goo.gl/DmWtB Google+: goo.gl/cGyk8 Donate: goo.gl/q3MPw
Mega Man Tetris Clone – HTML5 & JavaScript Closure Tools

Mega Man Tetris Clone – HTML5 & JavaScript Closure Tools

4 years ago
This HTML5 game is a demonstration of Google Closure tools and the latest HTML5 APIs that lend themselves well for game development. If you’d like to learn more about Closure Tools, how to make your own video games, or anything those lines, come find my YouTube channel or my tech blog. Play the game online […]
CSS-Tricks Screencast #127: Basics of JavaScript Templating

CSS-Tricks Screencast #127: Basics of JavaScript Templating

4 years ago
A template is a chunk of HTML that you need to inject onto the page. Sometimes that needs to be created in JavaScript. Templates help maintain a separation of concerns.
jQuery Form Helper – Save Time, No Plugins

jQuery Form Helper – Save Time, No Plugins

4 years ago
This is a Form Helper function for jQuery so you don’t have to keep typing out $.post a whole bunch. It’s saved me a lot of time. If you have better examples please share or fork the repository! bitbucket.org/JREAM/js-util
Parsing Cookie Values – JavaScript Tutorial for Beginners

Parsing Cookie Values – JavaScript Tutorial for Beginners

4 years ago
How do you read JavaScript cookies? The way to get the value of an existing cookie in JavaScript is really easy. Simply read the cookie property of the global document object. Since all cookie key-value pairs are contained in the same string, you will need to parse the string manually in order to get a […]