Videos

On.NET Special Episode: NET Conf teaser with Beth Massi

1 week ago
In this episode of On.NET, we have a special guest, Beth Massi, who provides us with her insight around .NET Conf 2017 and what to expect – there will be a few surprises so please definitely tune in. [00:20] Overview of .NET Conf by Beth, discussion around concurrent tracks with 40+ sessions over 3 days […]

Desktop Developer’s Guide to Mobile with Visual Studio Tools for Xamarin

3 weeks ago
Mark Smith shows how to apply your existing desktop development skills, knowledge, and code to mobile development. With Microsoft’s mobile tools and cloud services, you can start delivering native user experiences without learning new languages. Mark compares desktop and mobile UI/UX and share best practices for porting existing desktop apps to Android, iOS, and UWP. […]

TWC9: Hyper about HyperCard, .NET 2.0 is Out, How YOU impact Visual Studio Development and more…

1 month ago
This week on Channel 9, Christina and Bryan are back and discussing the week’s top developer news, including; [00:43] .NET Core 2.0 Released! [Scott Hunter], Announcing .NET Standard 2.0 [01:13] ASP.NET Core 2.0 Released [Shawn Wildermuth], Announcing ASP.NET Core 2.0 [01:19] Updates in Visual Studio 2017 based on your UserVoice suggestions [Mark Wilson-Thomas], Visual Studio […]

Unity Mobile Essentials Pack Quick Demo

1 month ago
Learn more about Unity Essentials Packs here: store.unity.com/offer/unity-essentials-packs Subscribe today and get up to $188 in top-rated Asset Store tools FREE by selecting an Essentials Pack of your choosing at checkout. Select from VR, Mobile, 2D, or Art & Design.

Creating a Custom Renderer for Xamarin.Forms

1 month ago
In this episode of Gur.Codes(); I will show you how to create a custom renderer in your Xamarin.Forms project. Code for this video can be found here: github.com/jfversluis/GurCodesCustomRenderer Find me on Twitter @jfversluis or mail gerald@verslu.is and please subscribe!

Episode 494: Richard Taylor on Web Development to Xamarin Development

1 month ago
Richard Taylor was a professional Web Developer, who recently began building mobile applications with Xamarin. He talks about the transition and how the tooling helped him.

TWC9: Bug Bounty, Fast and Easy Containers, Edge Summit, We Still Love MS Paint and more…

2 months ago
This week on Channel 9, guest hosts Christina Warren and Beth Pan discuss the week’s top developer news, including; [00:21] Beth Pan [00:30] Christina Warren [00:38] Microsoft Bounty Programs [01:11] Fast and Easy Containers: Azure Container Instances [Corey Sanders] [01:48] Register now for Microsoft Edge Web Summit 2017 [Kyle Pflug] [02:15] New Extensions for Visual […]

Code PaLOUsa Mobile Panel

3 months ago
  On this episode of Eat Sleep Code, we’re in front of a live audience at Code PaLOUsa talking about all things mobile. For this episode we’ve assembled a panel of mobile experts featuring Sam Basu, Mike Branstein, and Nick Landry to share their advice on tackling modern mobile development.  Samidip Basu Samidip Basu (@samidip) […]

Developer’s Intro to Azure Machine Learning

3 months ago
Azure Machine Learning makes it easy for developers to incorporate intelligence and predictive analytics into their apps. Jason teaches core Machine Learning concepts and shows you how use Azure Machine Learning Studio to start building smarter apps immediately. In this session, you’ll • Learn Machine Learning fundamentals and key terms • Take a tour of […]

ARM Tools Intergration in UE4 | News | Unreal Engine

3 months ago
Announce Post: forums.unrealengine.com/showthread.php?147584 Mali Graphics Debugger is a tool built to help you to optimize your graphics applications for mobile platforms. From UE4.15 onward, using Mali Graphics Debugger with your project is as easy as selecting an option in your project settings window. Be sure to read the ARM blog post Building an Unreal Engine […]

Customizing Xamarin.Forms UI

3 months ago
Rob Gibbens shows you how to build better Xamarin.Forms UI using platform-specific APIs that aren’t directly exposed by the framework. He’ll demo how to integrate native controls and adjust visual properties that are unique to each platform while still sharing the majority of your code across platforms. You’ll leave ready with the step-by-step guidance you […]

SkiaSharp Graphics for Xamarin.Forms

3 months ago
SkiaSharp, powered by Google’s Skia graphics library, helps developers extend their Xamarin.Forms apps with compelling 2D graphics. Watch how Charles Petzold shows you how to include a SkiaSharp canvas in your Xamarin.Forms apps and make the most of the extensive and versatile SkiaSharp library. In this session, you’ll: • Draw lines, curves, and graphics paths […]