Optimizing Your Game | Live Training | Unreal Engine Livestream

5 days ago
When developing any type of project in UE4, trying to maintain a target framerate of 30, 60 or even 90 FPS without sacrificing the quality of the visuals can be a real challenge. Epic Games’ Sam Deiter shares some tips and tricks that you can use to make sure your UE4 projects maintain the framerate […]

The Chainsmokers Paris.VR | Project Spotlight | Unreal Engine

1 week ago
As part of the 2017 Sony Music #LostInMusic series, Grammy-winning duo The Chainsmokers wanted to create a special VR experience their fans could really relate to. We met with creative agency Ralph and leading games and interactive entertainment studio Kuju to learn more. Get started with Unreal Engine for free at

Mixed Reality and Cross-Border Collaboration

2 weeks ago
The city of Vancouver, BC is becoming a hot spot in the field of virtual and augmented reality. Finger Food Studios and the BC Tech Association are working with the Cascadia Innovation Corridor to develop new cross-border partnerships and position the area as a global technology hub. Learn more here:

Cascadia Innovation Corridor Highlights

2 weeks ago
By focusing on research, economic development, and transportation, the Cascadia Innovation Corridor is enhancing greater connectivity, productivity and innovation for the nearly 12 million people living in British Columbia and Washington State. Learn more at:

Web Components for VR (Polymer Summit 2017)

1 month ago
In this video, we’ll explore building a semantic component system to create declarative 3D web content. You’ll see what goes into WebGL and how it can lay out the architecture to allow authors to create 3D applications from a set of small components. You’ll learn more about 3D rendering as well as component architecture. Check […]

Unity VR Essentials Pack Quick Demo

1 month ago
Learn more about Unity Essentials Packs here: Subscribe today and get up to $188 in top-rated Asset Store tools FREE by selecting an Essentials Pack of your choosing at checkout. Select from VR, Mobile, 2D, or Art & Design.

Siggraph 2017 – Simulation as Art

2 months ago
Isaac Cohen drives the discussion of how experimentation and simulation can come together as art. For more information on Unity –

Siggraph 2017 – XR Development in Unity

2 months ago
Sara Stumbo, XR Evangelist at Unity Technologies, drives you through an overview of XR in Unity. She will discuss the platforms supported, run you through multiple editor demos and discuss tools for artists who are interested in XR. For more information on Unity –

Siggraph 2017 – Editor VR

2 months ago
Amir Ebrahimi and Matt Schoen from Unity Labs discuss building tools to match your teams creativity, how you can architect for adaptability, and how to embrace design ambiguity in your production. For more information on Unity –

Siggraph 2017 – Mastering Unity VR Rendering

2 months ago
David Borel, Manager, Oculus Engine Integrations breaks down the VR graphics pipeline and helps you understand VR quality and performance. For more information on Unity –

Siggraph 2017 – Mixed Reality – 3 Axes of Improvement

2 months ago
Dioselin Gonzalez of Unity Labs walks us through three issues that mixed reality needs to solve before mass adoption, and provides solutions on how to approach them. For more information on Unity –

Ready Maker One: Introducing Make VR, a VR-based CAD System

2 months ago
Make VR is a VR-based CAD software for creating 3d models for CAM, 3d printing and more. Ready Maker One! MakeVR Pro Adds Precision 3D Modeling Tools ———————————————————— Visit us on the web! Go to a Maker Faire! Subscribe to the Magazine! Twitch.TV: Follow us on Twitter: Instagram: Facebook: […]