Published on February 17, 2017 by Google
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Google Places API documentation: goo.gl/TFuHOh

In part 1 of this series, Laurence Moroney and Alyssa the AI present how to build a place-based experience in Android. In it you’ll learn how to use the Place API Place Picker to find and choose real-world places, and store their IDs in a Firebase database in order to build a place-based narrative.

Subscribe to the Google Developers Channel for more Geocasts videos: goo.gl/mQyv5L

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19 Comments on "Building Place-based Experiences, Part 1 – Geocasts"

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Alexandre
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Alexandre
8 months 25 days ago

Great content!I can't wait for the second part with both.Thank you.

Laurence Moroney
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Laurence Moroney
8 months 25 days ago

Thanks Alexandre — coming very soon.

Carlos Araya
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Carlos Araya
8 months 26 days ago

Laurence, is this an Android only application or can you built something similar as a web application?

Carlos Araya
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Carlos Araya
8 months 20 days ago

Thanks Laurence, it does give me a good starting point

Laurence Moroney
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Laurence Moroney
8 months 26 days ago

I've been building this as an Android app. There are equivalent web APIs: developers.google.com/places/web-service/Hope that helps 🙂

Raqbit
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Raqbit
9 months 4 days ago

I actually liked Alyssa. Adds some extra life to a video 🙂

Laurence Moroney
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Laurence Moroney
9 months 4 days ago

Thanks!

Ross Filipchuk
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Ross Filipchuk
9 months 4 days ago

please give us an opportunity to customize place picker

Ross Filipchuk
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Ross Filipchuk
9 months 4 days ago

place picker…. ru language looks horrible. when confirm dialog is appearing first buttom has text "change location" in russian it will be "изменить местоположение" and this text doesnt fit in dilaog window….

Ross Filipchuk
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Ross Filipchuk
9 months 4 days ago

actually all text is visible…but looks ugly

Ross Filipchuk
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Ross Filipchuk
9 months 4 days ago
Laurence Moroney
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Laurence Moroney
9 months 4 days ago

Can you get me a screenshot of that? I'd like to see it.

Melih Durmaz
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Melih Durmaz
9 months 5 days ago

it's just a quick tutorial, too much effort on the graphics would be unnecessary i think. In general, video was a bit cringy (imo at least) but i totally appreciate the effort. Thanks for the video!

Laurence Moroney
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Laurence Moroney
9 months 4 days ago

Thanks Melih! We have a second video in this series coming in the next couple of weeks.

X x EREN x X
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X x EREN x X
9 months 5 days ago

hay

Laurence Moroney
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Laurence Moroney
9 months 4 days ago

hay hay 🙂

Shubham Ramekar
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Shubham Ramekar
9 months 5 days ago

man concept is good but that girls graphics was so bad and she is representing google change her graphics.

Laurence Moroney
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Laurence Moroney
9 months 5 days ago

Graphics were entirely rendered by me on a desktop machine — always meant to be low budget, and just a bit of fun. Sorry you didn't like 🙁

Lordious
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Lordious
9 months 5 days ago

I thought I came back to the early 2000 when people get excited over 3D.

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