WebVR is an easy new way for developers to build and share VR experiences on the web.
We’re launching WebVR Experiments to showcase the amazing experiences developers are building with WebVR. So come and start playing at g.co/webvrexp
24 Comments on "WebVR Experiments: Virtual reality on the web for everyone"
I checked a few of VR Experiments and there are two problems. 1st, and most important — webVR apps in Chrome are just fullscreen. I have 6,44' device and use it with Cardboard 1. In Google Play 60% of VR apps and games are supporting this screen and fit the viewfield to the cardboard's size in relation to the screen size. In webVR this is impossible to configure. The 2nd problem is, that some sites say "No VR headset detected" . How can they detect a cardboard!?
when VR works with light weight glasses, I'll consider development for it.
google in the top of mountain.
sweet … sweeet thanks
I like how Google thinks to make things more accesable
harmonizing software integration between different hardware manufacturers still is the android weak spot. hopefully they learned their lesson and will implement standards early on for vr
Gotta give it a shot!
can webvr download gyroscope for everyone?
how to find <100$ phone with 5" nougat and gyro?
nexus 0 ?
Well they didn't mention that it doesn't work on a Samsung VR headset. Also they didn't relate that it can get slow if you require a lot of large texture mapping. There is a LOT great with WebVR but it has issues. Would LOVE to see Virtual Texturing implemented.
Bob Tasa sex
Browsers already work on a Samsung form. They also have can deliver webVR. I have done this already by stopping Occulus from starting. BUT there is no head movement. If you sent the head motion into the browser which can be done via Mouse or a JoyStick control which the browser supports. (I am currently using a JoyStick control)
Bob Tasa You have to explain that more
Its not all that do you think? You hook the head move to generic mouse moves in the browser.
Bob Tasa They can't just convert code to webvr
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