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120 Comments on "Let’s Make Pong! (Pt. 4 : Swift 3 in Xcode : SpriteKit)"

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Josh
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Josh
1 day 12 hours ago

Anyone know why we have to set scene.size = view.bounds.size??

Neverlov3
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Neverlov3
2 days 14 hours ago

How to add sound effect for ball and main

Shane Emmanuel
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Shane Emmanuel
11 days 22 hours ago

Hey, i really enjoy your videos, but i would like to suggest that; when you are clicking things on your screen, can you please let us see everything that you are doing, so its easier for us follow, because sometimes you'll say something and just click a few things, and for beginners like myself, its a bit more difficult for me to follow and i'd like to see exactly what you're doing. thanks 🙂

Dasha Zorkot
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Dasha Zorkot
12 days 12 hours ago

Hey, there are no errors or problems with the project, but i just see a blank page when i try it on the IOS simulator or on my iphone. Can anyone help?

Frog Missiles
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Frog Missiles
12 days 14 hours ago

what is the arrow called that controls which view comes first

Siim Tulev
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Siim Tulev
18 days 14 hours ago

Hey! How I can change it like that, if ball touches left side of main, then it bounces right side? Like real pong.

Viktor Panko
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Viktor Panko
22 days 14 hours ago

At 11:58 did you mean you can't start the name of a case with a number? Great series btw, learning lots!

LG
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LG
23 days 23 hours ago

Hi I was wondering if your code is up to date. Because I have two errors.1. "Game View Controller" is unreachable because it has no entry points, and no identifier for runtime access via -[UIStoryboardinstantiateViewControllerWithIdentifier:].Main.storyboard2. The image set "IMG_0619" references a file "IMG_0620", but that file does not have a valid extension.Assets.xcassets.Also the enemy paddle is moving slow then stopping as well as the ball. Is there any way to change this?

Harris B
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Harris B
4 days 4 hours ago

Not sure for the first two problems, but for the 3rd, be sure to check the physics properties, such as restitution, friction, etc. Also check angle displacement and the like

Ahmed Hasan
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Ahmed Hasan
24 days 10 hours ago

what is the use of metal n what is open gl i know spritekit n scenekit but what is metal anyone answer please help

Harris B
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Harris B
4 days 5 hours ago

Metal is the industry standard for macOS games, currently. For more on Metal, be sure to check Apple's documentation for it.

Ahmed Hasan
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Ahmed Hasan
4 days 5 hours ago

yeah but is it more satisfactory or spritekit which one is more used ????

Harris B
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Harris B
4 days 12 hours ago

Metal is used for macOS games and the like.

Ahmed Hasan
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Ahmed Hasan
24 days 10 hours ago

explain n share if any one knows

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