Despite what you might think, accessibility is not difficult or expensive and makes a better product for everyone. In this presentation, Ian Hamilton, video game accessibility specialist, provides information on why accessibility is important and immensely impactful for users who require it, how it expands your audience, what you should do to make accessible games, and a rundown of resources and tools that will show you how to reach your goals.
Published on December 5, 2017 by Microsoft
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