with Alex Kipman
28 Comments on "Developing for HoloLens"
This is what the economy needs… Imagine virtual jobs$$$$$$$$$$$$$$$$$$$$
My vision is to use Hololens for a Virtual Office. In a scenario where one can work at home, I can imagine the usefulness of Hololens for attending a Virtual Office with my colleagues. That way I can see who is "in" the office, and visit with them as if I were there, including seeing presentations, attending meetings, anything I would do in person.Is anyone already working on this concept? It seems like an obvious one.
I cannot wait to try that!
HoloLens is AWESOME! Can’t wait to get a hold on one and build something!
i want to know more about hololens. want to develop something on it .
@Jules: It better not take that long.
@dikko57: Autodesk will support it in Maya and one other app.
Once they improve upon the reported narrow FoV problem this will be awesome. Hopefully by Build 2016 they will be ready to release some awesome experiences like those presented in January.Really exciting
This is absolutely the future. I have so many questions. What are the processing limits on how many objects can be represented within a space? What are the limits on the number of hololenses that can join a space? What is the maximum size of a space? What gestures are supported? Is it comfortable to wear for several hours a day? Could I realistically replace my monitors with a holographic workstation? I must know everything.
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