Watch this video in context on the official Unity learn pages –
www.unity3d.com/learn/tutorials/topics/scripting/localization-qa?playlist=17117
In this live training example we will look at a common need for many games: localizing text into other languages. We will create a LocalizationManager class that loads a file with localized text, and a component that can be attached to a text field in order to populate it with the localized text at runtime. We will also look at loading and parsing JSON files, dictionaries and some data driven best practices.
Leave a Reply
1 Comment on "Localization Tools – Localization Q&A [8/8] Live 2017/1/9"