Published on November 1, 2017 by Unity

Mobile Essentials Pack Demo – Fingers: Touch Gestures [4/8] Live 2017/10/11

Watch this video in context on the official Unity learn pages –
www.unity3d.com/learn/tutorials/topics/mobile-touch/mobile-essentials-fingers-touch-gestures-implementation

In this live training session Unity’s own Adam Buckner will take a look at how to create great mobile games using the assets from the Mobile Essentials Pack including: Mesh Baker, Editor Console Pro, Fingers: Touch Gestures for Mobile, Fast Shadow Projector and Cross Platform Native Plugins Ultra Pack. Mobile Essentials is one of the free asset packs you can select when you subscribe to Unity Plus. In this episode we will implemen Fingers: Touch Gestures for Mobile by Digital Ruby.

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4 Comments on "Mobile Pack Demo – Fingers: Touch Gestures Implementation [4/8] Live 2017/10/11"

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Jeff Johnson
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Jeff Johnson
3 months 18 days ago

Hi everyone! Jeff Johnson creator of Fingers – Touch Gestures for Unity here. In the latest update I've made this orbit script a component script you can add without needing the scripting in this demo. The script is FingersRotateOrbitScript.cs, in Prefab/Scripts/Components. It will rotate your camera automatically around the target you specify in the inspector.

Thanasis Petsos
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Thanasis Petsos
3 months 18 days ago

Great job! And I think some smootheness in the rotation is needed.

Jeff Johnson
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Jeff Johnson
3 months 18 days ago

Hi everyone! Jeff Johnson creator of Fingers – Touch Gestures for Unity here. In the latest update I've made this orbit script a component script you can add without needing the scripting in this demo. The script is FingersRotateOrbitScript.cs, in Prefab/Scripts/Components. It will rotate your camera automatically around the target you specify in the inspector.

Thanasis Petsos
Guest
Thanasis Petsos
3 months 18 days ago

Great job! And I think some smootheness in the rotation is needed.

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