Published on August 11, 2017 by Unreal Engine

The first-ever Unreal Engine SIGGRAPH User Group held at LA’s Orpheum Theater on July 31, 2017 was a jam-packed, 100-minute showcase, featuring 20 presenters across multiple industries. In addition to announcing the Datasmith beta, our workflow toolkit for architectural and design visualization, we covered real-time production (‘The Human Race’, ‘Fortnite: A Hard Day’s Nite’, ‘Zafari’), digital humans (‘Meet Mike’), autonomous driving (Zoox), large datasets (HOK, CityEngine), and new Unreal integrations (Twinmotion, V-Ray). We’d like to thank the guest presenters and contributors who made it such a success: aXYZ Anima, Chaos Group V-Ray, Digital Dimension, Esri CityEngine, Harley-Davidson Motorcycles, HOK, Lissoni Associati, Mike Seymour, Twinmotion, Zoox. Download Unreal Engine for free at unrealengine.com.

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61 Comments on "Unreal Engine SIGGRAPH User Group (official) | Unreal Engine"

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Kamran Keyium
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Kamran Keyium
2 days 13 hours ago

is blender also getting a data Smith treatment?

Alex Leiva
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Alex Leiva
3 days 8 hours ago

Ryan Brucks is a crack!

Bill Gates
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Bill Gates
3 days 14 hours ago

This guy sounds like a nerd.

Life
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Life
3 days 18 hours ago

Can i come to epic games and learn more about the engine? Like more blueprints and c++ integration with setting up realtime lighting and more stuff?Because I love Unreal <3

Life
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Life
3 days 18 hours ago

Please fix the realtime shadows of ue4 kind of is buggy and not smooth.

Tamilan Architect
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Tamilan Architect
3 days 18 hours ago

data smith is free or any pricingis it available for maya

Sinister Puppy
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Sinister Puppy
3 days 19 hours ago

I remember the old days of fragging with the internet debate which engine was best. 20yrs later I think I know who won. 🙂

Hans Wesker
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Hans Wesker
4 days 3 hours ago

Datasmith for Blender please. Not just Maya and 3dsMax

Silvio Peters
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Silvio Peters
5 days 8 hours ago

Datasmith really dropped my jaw on the floor. Congrats to all companies!!! Really impressive feat.

Novy Kan
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Novy Kan
2 days 11 hours ago

Yes… thank you so much for all the efforts and talents of your team and partners. They are all precursors of the future of multimedia.

Unreal Engine
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Unreal Engine
4 days 11 hours ago

Thank you, Silvio! We're just getting started and look forward to helping a lot of folks with this.

David Tully
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David Tully
6 days 17 hours ago

Cubic Motion FTW

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