Published on May 17, 2017 by Unreal Engine

Announce Post: forums.unrealengine.com/showthread.php?144358

Ed Burgess joins us to talk about how to get started with morph targets using a character’s head. Ed explores how to bring a face to life in a few steps. He’ll explain how to export, import and control the mesh using UE4 and 3ds Max. If you are interested in building a custom character creator for your game or how to drive facial animations with UE4, then make sure to tune in!

Leave a Reply

15 Comments on "Getting Started with Character Morph Targets | Live Training | Unreal Engine"

Notify of
avatar

GTU Channel
Guest
GTU Channel
2 months 4 days ago

ooooo, thanx , u so mush help me!!!!

Rohan Gunjal
Guest
Rohan Gunjal
2 months 5 days ago

Blender is much awesome

un852
Guest
un852
2 months 7 days ago

you guys should offer 1440p resolution. It looks better.

杨小威
Guest
杨小威
2 months 8 days ago

Can the Unreal Engine use real-time data with fishshift?

Luis Alberto Gomez
Guest
Luis Alberto Gomez
2 months 8 days ago

One day Autodesk UI developers will burn in hell for their unscalable UI.

aboba aboba
Guest
aboba aboba
2 months 6 days ago

thier programs UI is cancer. sbustance painter is new program 10 times better UI in 3 years its out

rasamasala
Guest
rasamasala
2 months 8 days ago

hahaha maan, where was this when i needed it for my final a few weeks ago??

Kassie Abel
Guest
Kassie Abel
2 months 8 days ago

I have an important question. Do you use this method to make a character talk?

Kassie Abel
Guest
Kassie Abel
2 months 8 days ago

20:47. Lol. Awkward moment xD

Soulmus
Guest
Soulmus
2 months 16 days ago

About Blender you have Shape Keys

YOUNGGUNNER360
Guest
YOUNGGUNNER360
2 months 8 days ago

I'm unsure what exactly you mean, but it works in Blender nearly identically, but with Shape Keys rather than Morph Targets. You create the Shape Keys for your mesh, export it as FBX, import to UE4, then reimport the Skeletal Mesh again in UE4 to show morph targets, and save the materials (ensuring they have "Used with Morph Targets" checked).

Nervous Player
Guest
Nervous Player
2 months 16 days ago

Package failed : (

wpDiscuz