Published on August 8, 2017 by Unreal Engine
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Richard Hinckley joins us again and discusses Gameplay Programming (GPP) using C++. One of the most important contributing factors to how your game feels is how the camera works. We explore some of the fundamentals of camera code and how it interacts with the player’s character and other elements in the game.

[00:00:00] Intro/News
[00:00:54] Community Spotlight
[00:05:34] Gameplay Programming
[01:07:00] Outro

NEWS

UE Awarded Best Engine at Develop
www.unrealengine.com/en-US/blog/develop-industry-excellence-awards-2017-best-engine

First-ever Unreal Engine SIGGRAPH User Group
www.unrealengine.com/en-US/blog/epic-games-to-unveil-real-time-production-innovation-at-first-ever-unreal-engine-user-group-at-siggraph-2017

COMMUNITY SPOTLIGHT

Ben de Hullu – Building Constructor Tool
www.artstation.com/artwork/bWrma

Manuel Fuentes – Modular Industrial Environment
www.artstation.com/artwork/OVQE6

Epitasis
www.kickstarter.com/projects/294680327/epitasis?ref=category_featured

Announcement Post
forums.unrealengine.com/showthread.php?150726

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25 Comments on "Getting Started with Gameplay Programming | Live Training | Unreal Engine"

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Crimson Panda
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Crimson Panda
1 month 29 days ago

I think they should make an updated AI live training

Антон Весельський
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Антон Весельський
2 months 3 hours ago

Great Live Training! Please make more gameplay programming tutorials with C++!

shamanik1320
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shamanik1320
2 months 2 days ago

Anyone else think Richard looks like David Hewlett from Stargate Atlantis, Dark Matter, and other sci-fi shows?I want to hear him say something that sounds like made up technobabble. 🙂

Shawn Brackett
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Shawn Brackett
2 months 2 days ago

As far as using Visual Studio goes, do I need to pay for a license? Like if i write unreal code for a game, is it legal to make money off it if it was done in visual studio? Any clarification would be appreciated, thanks.

Pablo1517
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Pablo1517
2 months 4 days ago

"The guy, is he still working? You might have heard of the guy…" and then he speaks the name of a VIDEO GAME DESGIN LEGEND. Hopefully this was sarcasm guys.Miyamoto, right after Iwata, is like a god when it comes to making games that are fun

m1m1ash
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m1m1ash
2 months 3 days ago

HOPEFULLY…

HoDr
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HoDr
2 months 8 days ago

Can you add arabic language to our videos

HEINOUS_ANUS
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HEINOUS_ANUS
2 months 6 days ago

the community does that now :)you could give it a try if you liked? 😀

Taurick
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Taurick
2 months 9 days ago

Are the cpp files for this uploaded somewhere so we can study them?

Taurick
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Taurick
2 months 9 days ago

Thanks

M P
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M P
2 months 9 days ago

Adskitl Look for the announcement thread in the description 😉

Yukova
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Yukova
2 months 9 days ago

I absolutely love it whenever Richard is on stream. He seems to be extremely knowledgeable. It's good to have streams showing how to tackle real programming problems (as opposed to streams showing examples of engine features that are already explained in the UE4 docs).

Ti133700N
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Ti133700N
2 months 6 days ago

Yea, honestly that was one of my favorite stream so far. The content fit really well for the length of the stream, and it was nice to see a concept being implemented from pretty much nothing to something actually useful in just about an hour with the different "stages" of the project. I also like his coding practices, like using the fail-fast principle. I think that is something important to teach, in contrast to just showing code to copy / paste.

Weatherdude
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Weatherdude
2 months 10 days ago

Wow best engine it the year, congrats!

Rado Harilala Andriamanajara
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Rado Harilala Andriamanajara
2 months 19 days ago

Thank you 😀

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