Published on April 4, 2017 by Unreal Engine

Announce Post: forums.unrealengine.com/showthread.php?140263

Mike, Lauren, Ryan and Yannick are coming on to the livestream to discuss the new improvements that went into VR Mode just before GDC. During the State of Unreal keynote, Ryan Brucks and Lauren got to do some hands-on demonstrations live on stage, but now the team behind the tech is here to discuss the updates in detail. The full release of these updates to VR Mode is not far away, but these changes are available now on GitHub for you to check out!

One Euro Filter:
cristal.univ-lille.fr/~casiez/1euro/
cristal.univ-lille.fr/~casiez/1euro/InteractiveDemo/

Dev VR Editor: github.com/EpicGames/UnrealEngine/tree/dev-vr-editor
Dev Geometry: github.com/EpicGames/UnrealEngine/tree/dev-geometry

[00:00:00]Intro
[00:00:32]News
[00:05:02]Community Spotlight
[00:14:14]UE4 Spotlight
[00:16:00]Feature Presentation
[00:18:00]Interaction Changes
[00:21:50]Menus and UI
[00:24:20]Teleport Scaling
[00:25:30]Simulate Physics
[00:27:30]Snapping
[00:28:35]Sequencer
[00:32:45]Object Manipulation
[00:35:20]Crab Battle
[00:36:30]Mesh Editor Mode in VR
[00:40:10]Mesh Editor Mode in Desktop Mode
[00:41:45]Ryan Brucks Beach Demo Video
[00:44:20]Mesh Editor Mode
[00:46:25]Ryan Brucks Beach Demo Live
[00:53:18]Q&A
[01:08:30]Outro

NEWS

Making Physics-Based Mayhem – www.unrealengine.com/blog/gdc-2017-making-physics-based-mayhem
True Photorealism in Real Time – www.unrealengine.com/blog/gdc-2017-true-photorealism-in-real-time
Unreal Summit 2017 – www.unrealengine.com/blog/unreal-summit-2017-happening-this-april-at-coex-in-seoul
Spring UE4jam – forums.unrealengine.com/showthread.php?138407

COMMUNITY SPOTLIGHT

The Occupation – www.occupation-game.com/
All Walls Must Fall Kickstarter – www.kickstarter.com/projects/inbetweengames/all-walls-must-fall-a-tech-noir-tactics-game
PHANTOM – forums.unrealengine.com/showthread.php?140185

UE4 SPOTLIGHT

Styx – www.styx-game.com/

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18 Comments on "Updates to VR Editor | Feature Highlight | Unreal Engine"

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Deaon Venor
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Deaon Venor
6 days 23 hours ago

Would there ever be a way to have multiple editors acting on a scene at once? Like if a team is working in the same spot then they could each change things on their own. Yes, I know each person could work on things separately then someone put everything into place, but I think it could be nice for a team to all edit at once.

Abdul Sadiq
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Abdul Sadiq
10 days 23 hours ago

crab battle, Super best friends!!!

Oscar Chabrand
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Oscar Chabrand
12 days 12 hours ago

I gotta say, the VR is amazing, but I am specially excited to have open SubDiv support. That's amazing! I know Unreal is trying to expand to other areas such as ArchViz and VFX. Having open subdiv will surely be a big plus for people looking to make TV shows in unreal.

Fredrick Matthews
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Fredrick Matthews
21 days 18 hours ago

How the hell are we seeing the editor non Stereo!? Is this a part of 4.16? Would make it easier for youtube sharing

James Steininger
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James Steininger
20 days 18 hours ago

Is this 4.16 only?

Fredrick Matthews
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Fredrick Matthews
21 days 17 hours ago

HA!!!Console command: rift.leftEyeOverScan

Diego Martinez
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Diego Martinez
21 days 19 hours ago

Hello From COlombia, I will like to have your tutorials in spanish too!!

zf ezezzr
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zf ezezzr
21 days 20 hours ago

lauren is cute

iBrews
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iBrews
21 days 21 hours ago

So exciting! Loving the new tools.

Bogdan Runceanu
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Bogdan Runceanu
25 days 12 hours ago

Awesome tools, guys. Looking forward to 4.16.Sidenote: Ryan's exhaling abused my subwoofer 🙂

dmooreisspawn828
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dmooreisspawn828
30 days 11 hours ago

I can't get the VR and Mesh editor stuff to work when going through the whole GitHub Dev-Geometry forking, cloning, setup, build, and debug process. Anyone know exactly how to get it to work?

Crusader 3D
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Crusader 3D
27 days 17 hours ago

I keep getting build errors in Visual Studio 2015, have you experienced this also?EDIT: I've been cloning the dev-geometry branch, mentioned around 27:30.

3D Pop Studio
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3D Pop Studio
1 month 1 day ago

Thanks EPIC for giving us the knowladge and power to made top quality videogames!

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